export enum ApiMsgEnum {
    ApiPlayerList,
    ApiPlayerJoin,
    ApiRoomList,
    ApiRoomCreate,
    ApiRoomJoin,
    ApiRoomLeave,
    ApiGameStart,
    ApiGameEnd,
    MsgPlayerList,
    MsgRoomList,
    MsgRoom,
    MsgGameStart,
    MsgGameEnd,
    MsgClientSync,
    MsgServerSync,
  }
  
  // export enum InputTypeEnum {
  //   ActorMove = 'ActorMove',
  //   WeaponShoot = 'WeaponShoot',
  //   TimePast = 'TimePast',
  // }
  
  export enum InputTypeEnum {
    ActorMove,
    WeaponShoot,
    TimePast,
  }
  
  export enum EntityTypeEnum {
    Map1 = "Map1",
    Actor1 = "Actor1",
    Actor2 = "Actor2",
    Weapon1 = "Weapon1",
    Weapon2 = "Weapon2",
    Bullet1 = "Bullet1",
    Bullet2 = "Bullet2",
    Explosion = "Explosion",
    JoyStick = "JoyStick",
    Shoot = "Shoot",
  }